wtara

"Working with Epox was an incredible experience! His communication was outstanding, and he excelled at delivering exactly what I asked for. The build he made is of the highest quality I’ve received in a longtime, and it was absolutely worth every penny. Highly recommend!"

echobytes

"Epox has been good to work with, he's smart, capable, and knows how to do his part and more. I feel confident working with him because I never have to doubt his ability to accomplish the task at hand."

sypher.rblx

"Epox is very work efficient, gets whats assigned done. A good pick in my opinion and will for sure hire him again for future projects."

terms

Disclaimer:

The following terms outline my guidelines for freelance work. By hiring me, you acknowledge and agree to these conditions, but please note that they are not legally binding for either party.

Contracts, NDAs and IPRs:

I currently accept contracts only under specific circumstances. However, if you believe your project is significant, has a substantial budget, or involves long-term payment percentages, please don’t hesitate to reach out so we can discuss it further.

Compensation:

I currently accept payment in USD, Robux, and, on rare occasions, a percentage of profits. For percentage compensation, I require proof of your previous successful projects and evidence that the game has the potential to generate revenue from which I would receive profits.

Asset Utilization:

When working on commissions, I occasionally utilize models, textures, and other assets from my extensive library which I've grown over time. This enhances both the speed and quality of my work. If you prefer custom assets specifically created for your game, please ensure you let me know. Be aware that this may result in an increase in the overall commission price.